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A nice race game with RC Cars
The
first thing you notice when you start a race in Re-Volt is that your view of the
world is from the bottom up. And, dare we say it, the world has a nice shapely
bottom. The feel of being in an environment made for creatures much larger than
you adds a nice feel to the game. Back in the days of RC ProAm, and more
recently with the Micro Machines games, you felt like you were racing a tiny
car. Re-Volt turns the whole concept on its head by making you feel like you're
driving a normal car in a huge environment. Whether you're slamming into a
basketball, driving under a car, or rocketing off a curb, you feel immersed in a
world made for giants. We spent twenty minutes just driving around bouncing
against a basketball and enjoying every second of it!
The
second thing you notice is the excellent physics. They feel much like a real RC
car! RC cars have rocket-like acceleration, tons of grip, and tremendous
agility. All of these aspects are captured in Re-Volt. If you've driven an RC
car, you know how easy it is to spin out and flip due to driving such a light
vehicle. Re-Volt captures this aspect perfectly as well! Good job there, Iguana!
The
third thing you notice is how nice the graphics are. Iguana made heavy use of
reflective surfaces when designing Re-Volt. All racing games nowadays have that
feature, but Re-Volt seems to do it particularly well. Some later levels have
reflective waxed floors. We're looking forward to seeing those in action! The
cars themselves have detailed textures, and the maps are both detailed, and as
we said, large!
Riff Raff's original 1955 Porche 911
AC Cobra skin for the Porche MG skin for the Porche Ferrarie Spyder skin for the Porche
Try it
And download the Re-Volt Demo
Have also build in this, 2 of my creations
26,2 MB
It needs no installation, just unzip it where you want it and play the game
Soon more downloads available